February Devlog


- I have received alot of feedback regarding the unresponsive controls once in the first exploration. I am 99% certain the issue has been isolated! In 0.3.1 we should be well passed that.

- There was a problem with 0.3 Public, and I had to revert to 0.2.5 public for the masses. Do not worry- I am not going to paywall the latest version. Everybody will have the ability to play the latest version! Spicy will always have additional explicit content thought.

- 0.3.1 should release soon, and include lots of QoL Changes. I've received alot of feedback over the last month, so i have been deep in the constant refinement of the UI, features, and experience that players have. Somethings i have to hold back on, and others I deemed good for immediate implementation.


Here is my current list of fixes that will be present in 0.3.1 to include an additional Orc Scene.

Fixed issue where Lorestones would lag slightly between paragraphs 

-Added age check to start of game 

-POSSIBLY fixed that problem where keyboards are unresponsive. 

-Modified base font. Fixed some problems with readability 

-Modified accessibility of PAUSE menu, along with keybinding. ESC now brings up menu and does not switch screenres. 

-F11 now switches between fullscreen and windowed mode. 

-Added additional functionality to the pause menu. Including volume control settings, manual save/load, and main menu reset 

-Patched out an annoying issue where the Plant enemies that drain poise stunlock the player, forcing them to restart. 

-Other minor bug fixes


This list will be reposted in the next devlog that accompanies the release of 0.3.1

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