0.3.1 Tech Update


Happy mid-march!

Today I am updating both the public and spicy versions of Heavy Hearts.

THIS IS A TECH UPDATE - New lewd content is not ready to be implemented yet,  it has the same lewd stuff as 0.3.1 - so we will have to hold for 3.1. It does, however, have additional story and levels.

This is all based on the feedback you guys have brought to me over the past month or so. I thought it was very important to ensure that you all got this update as soon as I thought it was ready.

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Here is a list of changes:

-Fixed issue where Lorestones would lag slightly between paragraphs 

-Added age check to start of game 

-PRETTY SURE I fixed that problem where keyboards are unresponsive in exploration. 

-Modified base font. Fixed some problems with readability 

-Modified accessibility of PAUSE menu, along with keybinding. ESC now brings up menu and does not switch screenres. 

-F11 now switches between fullscreen and windowed mode. 

-Added additional functionality to the pause menu. Including volume control settings, manual save/load, and main menu reset. 

-Patched out an annoying issue where the Plant enemies that drain poise stunlock the player, forcing them to restart. 

-Added Currency to the game, collectible during explo's. Also, combat treasure chests give currency as well. 

-Currency can be viewed in the inventory menu -Added some Bust dialogue scenes to the end of each of the levels. 

-Added an exploration to the cave level. 

 -There is a superboss in the Cave level, accessible once you find the 3 wisps in the cave. YOU CANNOT BEAT THE SUPERBOSS. But if you are curious what it is like, you can attempt. When you lose, you will not lose much progress. 

- You can now skip the tutorial invasion. If its your first time, i do not recommend doing so. 

-Gave the Orc Giant a rare item drop change, plus a guaranteed 1000g reward. This is not going to be the final game reward. 

-Grumaz now has some Dialogue once you collect enough ingredients. For now, he only gives you 1000g, but in future updates this will advance his questline. 

-Fixed some additional text issues with certain lorestones. 

-Fixed some camera issues in the Orc Villa 

-Fixed some performance issues in the Grove and Orc Villa explorations 

-"Heart of Stone" Mechanic is a placeholder for now. Players can find Hearts of Stone to advance the relationship level with teammates, indicated by the particles surrounding the Heart (Feathers=Rhed, BlueHeart=Luccia) 

-Other minor bugfixes (edited)

Please subscribe on Patreon, it helps this project immensly.

https://www.patreon.com/galewindgames

Files

HeavyHearts_0.3.1_Public.zip 142 MB
Mar 15, 2022
HeavyHearts_0.3.1_Spicy.zip 142 MB
Mar 15, 2022

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Comments

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Is the issue with the older erotic scenes fixed? You couldn't interact with the 'human/orc shift' button in 0.3.0 Spicy for the older ones.

Hi Girlzilla. Can you be more specific? Shifting between Orc and Regular Luccia is only a feature during a few scenes.

As I mentioned, it the issue was related to the older/abandoned version of the orc erotic scenes. As for current issues with 0.3.1, here's a critical one that forces a complete restart. I was leaving the orc building, going up the stairs from floor 2 back to floor 1. I decided to save the game right at the position where the stair transitions back to floor 2 if you just walk up and down a bit again. Then, I left and got caught by orcs. When the game re-loaded the recent save file, it loaded the character at the transition point, which instantly sent back to floor 2, but I was unable to move or interact with the game at all. I had lost all user control. I restarted the game and loaded my save, but it appears I'm permanently stuck now. I had to restart a new game instead.

Your the only person to report an issue with loading a save, so I'll have to look into it. Thanks, I'll ensure that I look into it

no mac version??

In order to run on Mac, you will have to emulate a windows shell.